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My paper abstract: Narrative is seen as an important aspect of game-design (Carr, Buckingham, Burn, & Schott, 2006; Salen & Zimmerman, 2004). It is also known that when engaged players are better motivated to learn and they generally learn better (Dede, 2009; Fredricks, Blumenfeld, & Paris, 2004; Hornik & Hermano, 2008). As desired by the [...]

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This paper started as a design alternative to restructure a meta-analysis study conducted by the U.S. Depart of Education (Means, Toyama, Murphy, Bakia, & Jones, 2009), as the comparison of face-to-face traditional learning with its online counterparts seemed to have ignored highly important variables present in the studies analyzed. During the analysis process, it was [...]

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CEP 901 – Prosem

On June 25, 2010 By

Abstract of my paper: In order to build the framework to understand the reasons to use games in language learning, this paper is first going to situate the current stage of language learning within the greater framework of theories of learning. Currently, language learning is seen as a communicative activity (ACTFL, 1996; Council of Europe, [...]

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