My paper abstract: Narrative is seen as an important aspect of game-design (Carr, Buckingham, Burn, & Schott, 2006; Salen & Zimmerman, 2004). It is also known that when engaged players are better motivated to learn and they generally learn better (Dede, 2009; Fredricks, Blumenfeld, & Paris, 2004; Hornik & Hermano, 2008). As desired by the [...]
Continue Reading →For this class, I have written 3 reflection papers:
A Reflection on “Guns, Germs and Steel” by Jared Diamond A Reflection on Julian Dibbell’s “Play Money” A retake on Larry Cuban’s book
Continue Reading →Abstract of my paper: In order to build the framework to understand the reasons to use games in language learning, this paper is first going to situate the current stage of language learning within the greater framework of theories of learning. Currently, language learning is seen as a communicative activity (ACTFL, 1996; Council of Europe, [...]
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